We awake in the same stone cell as the day before. Naral had a successful saving throw and remembered every detail from the day before while Duergan held to the standard hard headed dwarven way of existing failed his saving throw and could not remember anything.
So we lured a kobold over to the cell with some noise to try to get the supposed key from him for our escape when Duergan’s sacred flame failed. But Naral rolled a “20” when attempting to grab the kobold and pounded his head against the cell bars. We had our key.
Moving to the stone trap door in the floor we opened it and surprised more kobolds. Defeating them we made our way to free the tiefling Mynks held in the cell below. He/she too had no memory of the previous day. (we do not know if Mynks is a male or female) On our way to the gimpy legged kobold in the room where we had previously found our items we come across 3 kobolds and an orc. Once defeated, we open the door to find more kobolds and another orc. We mop up and gather our items along with the evil book and numerous other books here. We level up.
Opening the door again we find the darkness beyond, as we step through we find ourselves in a stable within the center area of Gorgan City. A palace is visible as is the raining fiery balls of attack pounding into the city away from this area. Still nobody seems to take notice of the skyward doom. We know we need to make our way to the outer ring of this city away from the wealthy. The gate we find is guarded but with a sleep spell from Mynks, enough of a distraction is created for us to slip by.
We find a vendor in the marketplace and sell off the random books we have found and make 100gp. We then decide to head for the apothecary as the cult does not know we have the evil book this time so we will try to get some information from her. We enter her establishment and purchase some healing potions. Then ask her if we can offer our services as we have heard about an organization that dwells within this city can be accessed here. She hands us a leather pouch and off we go. We notice we are being followed so we duck into an alley. Opening the pouch we find a scroll but it is blank. We wait and approach a figure that seems to be following us and ask “what’s up?” The conversation does not last long as a flung dagger narrowly misses Naral’s head. We subdue 2 figures and bring them into the alley. They are not helpful and do not take well to our attempts to deceive them into believing we want to join their group.
We spot another figure in a window across the street watching us. With some well placed hand crossbow shots, loaded with the poison we discover we are carrying from the figures, we kill the lone figure. The other 2 figures find death then we decide to wait until dark and make our way into the sewers for hiding. As darkness falls, the blank scroll found in the leather pouch starts to glow. When we look upon it we now see draconic writing but cannot decipher. Off into the sewers and we rest.